The Weekly Route: Tyrannical, Raging, Explosive, and Prideful

This week’s affixes are Tyrannical, Raging, Explosive, and Prideful.

For high keys, this is a much tougher week than last, primarily due to Tyrannical continuing to be dramatically slower than Fortified as it has been in every season except BFA Season 1. In terms of difficulty at the Weekly Key level, this week shouldn’t be too tough, especially if you have an effect that can dispel raging (notably Rogues have gained Shiv this expansion).

Explosive was changed fairly dramatically with the 9.0 patch which led to orbs generally being killed in one global when the affix was active towards the end of BFA - we’ll need to see to what extent that remains the case in Shadowlands but if it does that should combine with the fairly small average pull sizing in most pulls to keep Explosive headaches to a minimum, with a few exceptions.

As with last week, we’re offering two routes per dungeon - one simpler route without skips, and one with skips that sets up better Prideful timings and/or more efficient pulls.

The Weekly Routes

De Other Side [back to top]

The appropriately named Enraged Spirits must not be allowed to cast Rage while they are Raging. You also need to make sure to line the Drills - you should always do this but take extra care to avoid any ticks of damage while the mob is below 30%. Beyond Raging, Tyrannical is the operative affix - our Routes give Prideful onto all three of the wing bosses, for which you should also save cooldowns as these fights get very dangerous as they drag on.

Read more on De Other Side Dungeon Abilities.

Halls of Atonement [back to top]

Tyrannical Halls features boss fights with brief critical moments which, if handled well, can make the rest of the encounters pretty simple. Raging bears must not be allowed to melee your tank unless they are an invincible juggernaut, so either kite or CC them as they get low (or really after your tanks cooldowns are exhausted on pull).

Read more on Halls of Atonement Dungeon Abilities.

Mists of Tirna Scithe [back to top]

With only three bosses, Mists of Tirna Scithe is always a good candidate for most feasible Tyrannical dungeon, though the first boss is dramatically more challenging if it survives long enough to get through its full cast sequence each phase, which is very likely as the key level reaches the +15 level on Tyrannical.

Read more on Mists of Tirna Scithe Dungeon Abilities.

Plaguefall [back to top]

Plaguefall’s timer is very lenient but the boss encounters and trash packs are technically difficult and require both throughput and finesse. You need to be careful with the first boss to not let it eat any slimes, or it’ll almost certainly live long enough to cast a brutal double stomp combo. The second boss can cause Explosive problems if you CC any slimes and then leave them alone, so make sure someone is watching out for that.

Read more on Plaguefall Dungeon Abilities.

Sanguine Depths [back to top]

Tyrannical Kryxis and Tarvold are among the toughest throughput checks in the Shadowlands, so ensure you have all your cooldowns and Prideful for these encounters if the keystone level is at all challenging for your group. Raging Overseers can be brutal if they get their chains cast off, though this can be lined or quickly broken by using a movement ability to get away. Nuking them down before they cast is the ideal solution if you have the damage.

Read more on Sanguine Depths Dungeon Abilities.

Spires of Ascension [back to top]

Kyrian players should grab the spears found throughout the dungeon and use one or both on the brutal final trash mobs as they enter their Raging windows (use both on Klotos last if you pull them separately, or use one or both on the other two if you choose to fight those at the same time). Be ready for several difficult trash pulls that can become catastrophic if enemies are allowed to stay alive while Raging for long periods of time.

Read more on Spires of Ascension Dungeon Abilities.

The Necrotic Wake [back to top]

Tyrannical Necrotic Wake can be quite easy if you use cooldowns as well as the weapons found scattered throughout the dungeon - though if you wipe you’ll find the second attempt to be far more difficult without the weapon.

Read more on The Necrotic Wake Dungeon Abilities.

Theater of Pain [back to top]

We have a change to Prideful timings in the “with Skips” route this week (though technically there are no skips in this dungeon). This is accomplished with a double backtrack strategy wherein you’ll pull one trash pack from Gorechop’s wing, clear the entire Kul’tharok wing, pull one more trash pack from Gorechop’s, clear the entire Xav wing, and then finally finishing off Gorechop. This facilitates Prideful onto all three of these bosses, and is recommended for high Tyrannical keys.

Read more on Theater of Pain Dungeon Abilities.


About the Author

Dratnos hosts the The Titanforge WoW Podcast. He’s also an Officer in the guild poptart corndoG, and a commentator for events such as the MDI and the Race to World First! He streams on Twitch, where he likes to review his friends’ logs.