Dungeon Dojo Enterprise TWW Season 2

Rules
Rules
Each team consists of six players (5 + a reserve). Players are free to use any of their specs but cannot switch characters after team registration is complete.
Teams can switch the reserve player in or out for any reason, but the keyholder cannot be switched.
Teams will select a keyholder and push that keyholder’s key. There is no changing of keyholders once the attempt begins.
The team’s attempt is complete when the keyholder leaves.
Each team is allowed one attempt. Teams have 4 hours to complete as many dungeons as possible, as long as the dungeon starts within that 4-hour window.
There is no cap on the number of breaks a team can take during their attempt.
The top 5 highest-scoring dungeons will be counted, regardless of duplicates (multiple runs of the same dungeon will count if they score highest).
Teams must be using the latest version of the Raider.IO desktop client for the competition brackets.
Download it here.
Starting keys are determined by league and will be announced at a later date.
Teams will be assigned a private Discord channel in the Dungeon Dojo Discord.
A scorekeeper will be watching this channel for team updates, questions, and more.
Join the Dungeon Dojo Discord
Scoring System
The competition bracket will use the baseline Blizzard/Raider.IO scoring for each key — including overtime points, chesting, and other factors.
Full scoring details available here:
Scoring FAQ
Bracket Information
Bracket placement is determined by the current median team score of the main 5 players.
Starting keys for each league will be announced the week before the event begins.
The number of brackets will depend on the number of teams that register.
Dungeon Dojo staff will aim to organize brackets with similar scoring teams to promote a fair and competitive tournament.
Exhibition Showcase: Darkmoon Faire – All Vibes, No Scoring
Want to play for a good cause, laughs, and personal challenge without competing?
The Darkmoon Faire Showcase returns for players looking to run keys their own way, free of pressure and scoring.
No scoring – just fun. Showcase your creativity or make your own challenges! Some ideas include:
- Who Needs A Healer? – Run a team of 5 tanks, or mix up classes in unconventional ways!
- Self-Imposed Affixes – No UI, first-person only, upside-down camera — challenge yourself.
- Sensei Teams – New to keys? Run with a Dojo sensei and chase your personal best.
Conduct
All players must follow the Dungeon Dojo Code of Conduct. This includes:
- No racism, harassment, homophobia, or other offensive behavior.
- Streamers agree to allow their POVs to be cast on the Dungeon Dojo main channel.
- No offensive content, audio, or behavior violating Twitch TOS or Dojo rules.
- Streamers and team members represent the Dojo — act accordingly.
- Violations may lead to disqualification or point deductions.
- Any exploitation of rules will result in disqualification.
- Team names must be appropriate. Offensive or political names must be changed or the team will be disqualified.
Dungeon Dojo staff reserves the right to review any conduct issues and apply necessary penalties.