RETAIL
CLASSIC ERA
CATACLYSM
RETAIL
CLASSIC ERA
CATACLYSM

Spring

4/8 M
Nerub-ar Palace
 
8/8 H
Nerub-ar Palace
Cleared Heroic before the release of the next raid tier.
(Earned 2nd Raid Week)
[AOTC]

Important: to have an accurate record of the first time you killed a raid boss, you must queue your guild for an update before you kill that boss for the second time.

Last scanned 1 day ago

About Spring

"...the night is dark and full of terrors, and in the night - I saw them.

Healers sniping CD's with reckless abandon, Druids being life-gripped during tranquility, PI's bought and sold - I saw them. DPS claiming they were purple, when they were grey in performance and attitude. Enhance shamans completely not using windfury totem even though talented - I saw them. Grey parsing raiders adamant that gear was their only issue, and not play - I saw them. Tanks facing the wrong direction, defensives and pots not being used yet screaming for heals, lack of situational awareness and accountability, endless and irrelevant chatter in comms, lies...lies...and lies.. - I saw them!

I saw them, and my soul cried, and my eyes bled... "STOP, this CANNOT BE!" I cried to the heavens. And then, I had a dream.

I dreamt of a place where raiders competed for one another, not against. Where killing bosses together was the reward, and not loot. Where officers were worth their ranks, and GM's were the first amongst servants. Where player growth was supported and rewarded. Where raiders were selfless not selfish. Where it wasn't the top vs the bottom, but all united in a common goal-together.

I had a dream, a dream of Spring."

Website: https://spring-guild.com/

About Spring

Spring US-illidan is formed from a collection of raid veterans with 15 years of experience at the Top 30 US, Top 200 US, and CE level who dreamed for more. The guild leadership is united in a shared vision of creating a safe and welcoming environment, while maintaining a progress effort that reflects our experience on a lighter mythic schedule.

The guild culture is one of collaboration not competition: We cooperate, we discuss, we grow, we count on ourselves and each other inside and outside of raid. The guild maintains a focus on doing what is always best for the guild, and for our raiders.

 

Raiding Schedule:

6 hours weekly which includes farm kills during progression. We are respectful and discerning about everyone’s time, and do not extend raid for any reason.

<Raid Schedule & events> (CE Team)

We raid 2-3 days a week at the following times :

Main Raid (25 Man Roster):

(6 hours weekly during) (9 hours 1st month of new tier)

Tuesday 8:00 pm - 11:00 pm server time (CST)

Wednesday 8:00 pm - 11:00 pm server time (CST)

Thursday 8:00 pm - 11:00 pm server time (CST) - optional slot

<Raid Schedule & events> (AOTC + light mythic Team)

We raid 1 days a week at the following times : Main Raid (25 Man Roster): (3 hours weekly) Monday 8:00 pm - 11:00 pm server time (CST)

Other guild events:

Alt Raid/Heroic (Optional)

Thursday 8:00 pm - 11:00 pm server time (CST)

Guild RBG/M+ cleanup (Optional)

Mondays 7:00 pm - 11:00 pm server time (CST)

Raider Requirements

Spring strives to create and maintain a positive and stable raid environment with low turnover. There are no recruits for the bench, we are recruiting players not classes. All raider members have value. Raiders should expect to received around 80% playtime.

Accountability:

We all make mistakes and have sub-par play. Have the courage to admit your faults, communicate them properly, and strive to improve. Raiders are expected to maintain all relevant forms of player power: raid/great vault/expansion systems.

Integrity:

Strive to do what you say you will and treat others as you would like to be treated. Your word is bond.

Teamwork:

Each member of our roster shows a willingness to get along, to sacrifice for the good of the guild. No one player is guaranteed 100% playtime. A roster of about 24-26 must be maintained to allow for absences and comp needs. All raiders must be supportive of each other. The guild must always be united in a common goal.

Community:

Our reason for playing retail is for the community. We get the most enjoyment from killing new bosses together in a team and people first atmosphere; however, we are not solely progression oriented. We are content with being the best 6 to 9 hour raid guild we can be, while demanding the best out of ourselves. If your goal is simply to progress or push ranks, this is not the guild for you. If you are looking for a long-term home, then you are welcomed and encourage to apply.

How to apply:

Please kindly use the direct link: forms.gle/rnuSMQxGWrx8ZXRE9

Officers will get back to you in (1-3 days) regarding your application. If the application is approved, a voice interview (about 30 minutes) will be conducted to address the guild, any questions you may have.

Trials last through several weeks of progression raiding, 100% attendance (unless already excused) is expected during the trial period. A trial will get into some raids immediately. Once trials are approved to members, they should expect about 80% playtime.

or simply apply through our discord! discord.gg/springguild

Contacts:

Pudgy (Discord: Pudgy3472)


Last updated 43 weeks ago
About Spring

"...the night is dark and full of terrors, and in the night - I saw them.

Healers sniping CD's with reckless abandon, Druids being life-gripped during tranquility, PI's bought and sold - I saw them. DPS claiming they were purple, when they were grey in performance and attitude. Enhance shamans completely not using windfury totem even though talented - I saw them. Grey parsing raiders adamant that gear was their only issue, and not play - I saw them. Tanks facing the wrong direction, defensives and pots not being used yet screaming for heals, lack of situational awareness and accountability, endless and irrelevant chatter in comms, lies...lies...and lies.. - I saw them!

I saw them, and my soul cried, and my eyes bled... "STOP, this CANNOT BE!" I cried to the heavens. And then, I had a dream.

I dreamt of a place where raiders competed for one another, not against. Where killing bosses together was the reward, and not loot. Where officers were worth their ranks, and GM's were the first amongst servants. Where player growth was supported and rewarded. Where raiders were selfless not selfish. Where it wasn't the top vs the bottom, but all united in a common goal-together.

I had a dream, a dream of Spring."

Website: https://spring-guild.com/

About Spring

Spring US-illidan is formed from a collection of raid veterans with 15 years of experience at the Top 30 US, Top 200 US, and CE level who dreamed for more. The guild leadership is united in a shared vision of creating a safe and welcoming environment, while maintaining a progress effort that reflects our experience on a lighter mythic schedule.

The guild culture is one of collaboration not competition: We cooperate, we discuss, we grow, we count on ourselves and each other inside and outside of raid. The guild maintains a focus on doing what is always best for the guild, and for our raiders.

 

Raiding Schedule:

6 hours weekly which includes farm kills during progression. We are respectful and discerning about everyone’s time, and do not extend raid for any reason.

<Raid Schedule & events> (CE Team)

We raid 2-3 days a week at the following times :

Main Raid (25 Man Roster):

(6 hours weekly during) (9 hours 1st month of new tier)

Tuesday 8:00 pm - 11:00 pm server time (CST)

Wednesday 8:00 pm - 11:00 pm server time (CST)

Thursday 8:00 pm - 11:00 pm server time (CST) - optional slot

<Raid Schedule & events> (AOTC + light mythic Team)

We raid 1 days a week at the following times : Main Raid (25 Man Roster): (3 hours weekly) Monday 8:00 pm - 11:00 pm server time (CST)

Other guild events:

Alt Raid/Heroic (Optional)

Thursday 8:00 pm - 11:00 pm server time (CST)

Guild RBG/M+ cleanup (Optional)

Mondays 7:00 pm - 11:00 pm server time (CST)

Raider Requirements

Spring strives to create and maintain a positive and stable raid environment with low turnover. There are no recruits for the bench, we are recruiting players not classes. All raider members have value. Raiders should expect to received around 80% playtime.

Accountability:

We all make mistakes and have sub-par play. Have the courage to admit your faults, communicate them properly, and strive to improve. Raiders are expected to maintain all relevant forms of player power: raid/great vault/expansion systems.

Integrity:

Strive to do what you say you will and treat others as you would like to be treated. Your word is bond.

Teamwork:

Each member of our roster shows a willingness to get along, to sacrifice for the good of the guild. No one player is guaranteed 100% playtime. A roster of about 24-26 must be maintained to allow for absences and comp needs. All raiders must be supportive of each other. The guild must always be united in a common goal.

Community:

Our reason for playing retail is for the community. We get the most enjoyment from killing new bosses together in a team and people first atmosphere; however, we are not solely progression oriented. We are content with being the best 6 to 9 hour raid guild we can be, while demanding the best out of ourselves. If your goal is simply to progress or push ranks, this is not the guild for you. If you are looking for a long-term home, then you are welcomed and encourage to apply.

How to apply:

Please kindly use the direct link: forms.gle/rnuSMQxGWrx8ZXRE9

Officers will get back to you in (1-3 days) regarding your application. If the application is approved, a voice interview (about 30 minutes) will be conducted to address the guild, any questions you may have.

Trials last through several weeks of progression raiding, 100% attendance (unless already excused) is expected during the trial period. A trial will get into some raids immediately. Once trials are approved to members, they should expect about 80% playtime.

or simply apply through our discord! discord.gg/springguild

Contacts:

Pudgy (Discord: Pudgy3472)


Last updated 43 weeks ago

Raid Progression

Nerub-ar Palace
Progress
World
Region
Realm
Mythic4/8 M1,06839558
Heroic8/8 H1,35947484
Normal8/8 N2,026791100
RealmID 369
GroupID 1867028
GuildID 1873803

Important: to have an accurate record of the first time you killed a raid boss, you must queue your guild for an update before you kill that boss for the second time.

Last scanned 1 day ago