RETAIL
CLASSIC ERA
MISTS
RETAIL
CLASSIC ERA
MISTS
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Complexity

8/8 H
Befreiung von Undermine
Freigegeben Heldenhaft vor der Veröffentlichung der nächsten Schlachtzugsstufe.
(Verdient 11th Schlachtzugswoche)
[AOTC]
4/8 M
Nerub-ar Palast
 
8/8 H
Nerub-ar Palast
Freigegeben Heldenhaft vor der Veröffentlichung der nächsten Schlachtzugsstufe.
(Verdient 4th Schlachtzugswoche)
[AOTC]

Wichtig: Um eine genaue Aufzeichnung des ersten Tötens eines Schlachtzugsbosses zu haben, müsst ihr eure Gilde in die Warteschlange für ein Update stellen, bevor ihr den Boss zum zweiten Mal tötet.

Zuletzt gescannt 6 Tage vor

Über Complexity

Who We Are

Complexity is a group of players that have been playing together since late Wrath of the Lich King and have even met up a few times during Blizzcons. We do not remove players due to parses, rating, or logs and prefer to work together as a team. We have members all the way from the West Coast to the East Coast, and just generally enjoy annoying each other in Discord.

History

During Cataclysm, Complexity bolstered two raids that were progressing through Heroic Firelands. Some of this success carried over into Mists of Pandaria with Complexity working its way through most of Mythic Siege of Orgrimmar. Warlords of Draenor took its toll on most guilds and Complexity was no different with members slowly dwindling. Despite this however, Complexity was able to clear all content on Heroic and tasted victory in some Mythic encounters.

In Legion all bosses were defeated on Heroic, earning the Ahead of the Curve achievement in all raids. Battle for Azeroth saw a dip in members, but the return of Mythic raiding for Complexity completing 3/8 Mythic during the Eternal Palace and 11/12 in Mythic Ny'alotha. As of Shadowlands we are 6/10 Mythic Castle Nathria, 3/10 Mythic Sanctum of Domination, and 11/11 Heroic Sepulcher of the First Ones.

https://complexityguild.net


Zuletzt aktualisiert 153 Wochen vor
Über Complexity

Who We Are

Complexity is a group of players that have been playing together since late Wrath of the Lich King and have even met up a few times during Blizzcons. We do not remove players due to parses, rating, or logs and prefer to work together as a team. We have members all the way from the West Coast to the East Coast, and just generally enjoy annoying each other in Discord.

History

During Cataclysm, Complexity bolstered two raids that were progressing through Heroic Firelands. Some of this success carried over into Mists of Pandaria with Complexity working its way through most of Mythic Siege of Orgrimmar. Warlords of Draenor took its toll on most guilds and Complexity was no different with members slowly dwindling. Despite this however, Complexity was able to clear all content on Heroic and tasted victory in some Mythic encounters.

In Legion all bosses were defeated on Heroic, earning the Ahead of the Curve achievement in all raids. Battle for Azeroth saw a dip in members, but the return of Mythic raiding for Complexity completing 3/8 Mythic during the Eternal Palace and 11/12 in Mythic Ny'alotha. As of Shadowlands we are 6/10 Mythic Castle Nathria, 3/10 Mythic Sanctum of Domination, and 11/11 Heroic Sepulcher of the First Ones.

https://complexityguild.net


Zuletzt aktualisiert 153 Wochen vor

Raid-Fortschritt

Befreiung von Undermine
Fortschritt
Welt
Region
Reich
Heldenhaft8/8 H10,0434,45234
Normal8/8 N4,4391,85314
Nerub-ar Palast
Fortschritt
Welt
Region
Reich
Mystik4/8 M4,1031,51411
Heldenhaft8/8 H3,3261,2384
Normal8/8 N2,0978574
RealmID 467
GruppeID 385849
GildenID 16721

Wichtig: Um eine genaue Aufzeichnung des ersten Tötens eines Schlachtzugsbosses zu haben, müsst ihr eure Gilde in die Warteschlange für ein Update stellen, bevor ihr den Boss zum zweiten Mal tötet.

Zuletzt gescannt 6 Tage vor